By ADMIN / Nov 3, 2022
Employment and jobs have always focused on maximizing the utilization of available skills. Although educational qualifications might serve as one of the indicators of employability, modern workforce theories have postulated that qualifications have got nothing to do with the employability of a person, especially when they are fresh out of college.
At the end of the day, what matters to an employer is that the person to whom they are remunerating a certain salary gives some output that is worth multiples of what they pay. To an employee, however, it is a means of livelihood. It also puts certain constraints on the way they can craft their lives and lifestyles because everything revolves around the demands and schedules of the employer.
The most modern landscape of employment has drastically changed because we have migrated from the information age to the social age. People want to have a better social life, indulge in activities that pamper their senses, have hobbies that give them an emotional outing, and above everything, not stay confined to a single place or the traditional brick-and-mortar office setup.
Come to think of it, it all boils down to how much a person can earn to support their livelihood, the additional expenses they may incur, and investments in the long run. If certain avenues to earn this money are available without the confinement and constraints of what a job would demand, then people would be more than happy to engage with those avenues.
We have seen something congruent happen with content creation. A lot of people who thought of content creation as part-time have not left their day jobs and have completely gotten into creating content either as web blogs on YouTube videos or social media posts. It would have been laughable if someone had to say a decade ago that they were going to become full-time content creators. However, today, a lot of people with regular jobs look up to content creators because their earnings are quite humongous compared to what an entry-level employee would get.
All these points culminate in the fact that the “job” has got nothing to do with “earning”… At least in today’s context. Parallel to this, a lot of different avenues to earn money have sprouted, thanks to the democratization of a lot of pockets of processes… Which has created a level playing field that rewards skills, time, and efforts.
One of the most prominent advances in this direction of decentralization is the distributed digital ledger called the blockchain. The blockchain has manifested itself into various advantages of improvisation and one of them is the latest version of the Web called Web3. Web3, NFTs, and the blockchain have redefined gaming, questioning a lot of things that were thought to be standards.
To start with, gaming assets that were confined to the lifetime of the game are no longer in that trap. Gaming assets can now be presented as NFTs which have a theoretically infinite lifetime.
In addition, gaming has also transformed itself to be a rewarding activity… Literally. It should be attributed to the introduction of a new dimension of gaming called P2E gaming.
P2E implies play to earn. Taking a direct inference from the definition, it simply means that the time and effort that you put into playing the game is rewarded with real cash.
Looking at things from a holistic perspective right from the start of the article, it could be inferred that P2E has the potential to replace regular jobs as a primary source of income. Let us look at the factors that will drive this paradigm shift.
To start with, gaming is entertainment. It is always a pleasure to earn money from something that entertains rather than something that involves you spending a lot of time and effort and that too, in a state of seriousness. This alone would be a big factor in making people consider P2E gaming as an alternative income for day jobs.
P2E has started to witness widespread adoption. Some games introduced by Vietnamese gaming companies have had a considerable impact on the livelihood and earnings of people in the Philippines, Thailand, and of course, Vietnam. A lot of games like cricket have moved into the P2E realm, and it is not that the opportunities are sporadic. Shortly, the opportunities are bound to be lavish for people to choose from.
We have already seen how Web3 gaming has moved gaming assets from their centralized control to the blockchain where they can enjoy better longevity than if it were not. This makes gaming assets tradable… And it could also push people to think of them as investments. This new angle also would encourage people to get into P2E gaming. Even if they do not earn money by playing games, they are likely to earn money by flipping NFTs.
Let us all admit it! The most fashionable avenue to make money keeps changing from time to time. Let us all look back at the times when people were wedding photographers, digital content creators, freelance app developers, food reviewers, and so many such! P2E gaming is bound to have that kind of appeal as an earning platform… And with that appeal, a lot of P2E games will be created. Since the underlying factors like the blockchain are likely to stand the test of time, P2E gaming will not disappear in the short run.
It would be surprising for a lot of people to even think that they can earn money by playing games, leave alone looking at an alternative for a full-time job. P2E gaming has the credentials it takes to present itself as a credible source of earning and a good and lighthearted opportunity to make money either outside your job or even completely replacing your job!
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